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Placing Ziggurats along river banks capitalizes on science and culture. Gilgamesh (Sumeria) is a quick starter civ, with their unique war-carts and Ziggurats accessible from the first turn. RELATED: Warhammer Design Codes In Animal Crossing: New Horizons With Barbarossa's predilection for conquering city-states and Germany's unique U-Boat unit capable of devasting enemy coastal cities, Germany is also predisposed to victory on all fronts. Combined with Peter's leader ability, The Great Embassy, absorbing Science and Culture from more advanced civs, Russia can easily achieve every victory path.įrederick Barbarossa (Germany) Germany has a superior production rate, putting it ahead of the game from all other civs. Peter I (Russia) Russia holds a phenomenal aptitude for expansion between the Mother Russia ability granting extra tiles and Larvas, improved holy sites, accruing even more land.
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With two specialty units simultaneously available, an immunity to war-weariness, and the ability to heal upon capturing wonders, Alexander is primed to wage a game-long war and win. Moreover, district adjacency bonuses encourage compact cities, which is great for defending and expanding cities.Īlexander (Macedon) gets lots of conquering bonuses and unique military enhancement, making the Macedonian civ a natural warmonger. Japan's unique Electronics Factory ramps up production even more. Hojo incurs a +50% Production for Encampments, Holy Sites, and Theater squares. Furthermore, Japan's specialty unit, Samurai, don't suffer combat penalties upon losing health. Japan's military receives bonuses for land units adjacent to water tiles and naval units in shallow water. Hojo Tokimune (Japan) is currently considered the strongest and most well-rounded civ in the game. The creme de la crop of civ leaders, their prowess in domination allows them to seize other victories just as effortlessly.
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